bemsg 1
g_corpsenum 10
mm_mm_net_srv_dedicated on
mm_net_con_publicserver on
mm_net_con_spectator 20
mm_net_con_spectator_on off
mm_net_srv_gamemode st_deathmatch
mm_net_srv_maxplayers 32
mm_net_srv_name Stalker
mm_net_srv_reinforcement_type 0
mm_net_use_battleye on
mm_net_weather_rateofchange 1.
net_cl_icurvesize 0
net_cl_icurvetype 0
net_cl_interpolation 0.
net_cl_log_data on
net_compressor_enabled 0
net_compressor_gather_stats 0
net_sv_log_data on
sv_activated_return 0
sv_anomalies_enabled 0
sv_anomalies_length 0
sv_artefact_respawn_delta 30
sv_artefact_returning_time 45
sv_artefact_spawn_force 0
sv_artefact_stay_time 3
sv_artefacts_count 20
sv_auto_team_balance 0
sv_auto_team_swap 1
sv_bearercantsprint 1
sv_client_reconnect_time 10
sv_console_update_rate 1
sv_dedicated_server_update_rate 100
sv_dmgblockindicator 0
sv_dmgblocktime 3
sv_dump_online_statistics_period 1
sv_forcerespawn 0
sv_fraglimit 50
sv_friendly_indicators 1
sv_friendly_names 1
sv_friendlyfire 1.
sv_hail_to_winner_time 5
sv_invincible_time 3
sv_max_ping_limit 300
sv_pda_hunt 1
sv_reinforcement_time 20
sv_remove_corpse 1
sv_remove_weapon 1
sv_returnplayers 1
sv_rpoint_freeze_time 0
sv_shieldedbases 1
sv_show_player_scores_time 3
sv_spectr_firsteye 1
sv_spectr_freefly 0
sv_spectr_freelook 1
sv_spectr_lookat 1
sv_spectr_teamcamera 1
sv_statistic_collect 1
sv_teamkill_limit 2
sv_teamkill_punish 1
sv_timelimit 60
sv_vote_enabled 127
sv_vote_participants 1
sv_vote_quota 0.51
sv_vote_time .75
sv_warm_up 10
sv_startteammoney 1 1000
sv_startteammoney 2 1000
